This file contains two sets of solves broken down by color.  --Stacy

- - - - - - - - - - - - - - - - - - - - - - - - - - 


                                  MOONMIST
                                   (Infocom)


    (Note: This is four adventures in one......the one you play depends
    upon the colour you select at the start. However, if you choose OTHER
    than Red, Green, Yellow or Blue then the program will select one of the
    colours in this selection! Furthermore, if you are going somewhere and
    you are stopped by one of the characters, simply repeat the command!).

    GREEN Version.
    EXAMINE GATE
    PRESS EYE (THE NAME YOU SELECT)
    YES
    GREEN
    YES
    S
    YES
    YES
    ASK TAMARA ABOUT GHOST
    S
    ASK JACK ABOUT GHOST
    WAIT
    ASK HYDE ABOUT GHOST
    ASK VIVIEN ABOUT GHOST
    WAIT
    NO
    YES
    ASK IRIS ABOUT GHOST
    E
    OPEN LUGGAGE
    GET DINNER OUTFIT
    PUT LUGGAGE IN WARDROBE
    ASK BOLITHO ABOUT GHOST
    YES
    WAIT
    YES
    YES
    YES
    PUT TWEED IN WARDROBE
    DROP ALL
    N
    TAKE BATH
    S
    GET ALL FROM WING CHAIR
    WEAR DINNER OUTFIT
    GO TO NEW GREAT HALL
    EXAMINE FLOOR
    YES
    GET LENS
    GO TO KITCHEN
    GET LANTERN
    GO TO LIBRARY
    SEARCH ROOM
    YES
    GET NOTEBOOK
    GO TO DINING ROOM.

    READ NOTEBOOK
    WAIT
    EXAMINE BUST
    WAIT
    WAIT
    WAIT
    LOOK UNDER PUNCHBOWL
    READ CLUE
    JACK, GIVE ME THE SECOND CLUE
    READ IT
    GO TO GAME ROOM
    EXAMINE RHINO
    EXAMINE EYE
    GET THIRD CLUE
    READ IT
    GO TO MY ROOM
    EXAMINE WALL MIRROR
    PRESS SWITCH
    LIGHT LANTERN
    E
    N
    N
    W
    S
    GET FOURTH CLUE
    READ IT
    N
    E
    E
    S
    W
    DROP LANTERN
    GO TO OFFICE
    EXAMINE INKWELL
    GET MOONMIST
    DROP ALL CLUES
    GO TO GALLERY
    NE
    W
    EXAMINE KIT
    GET BOX
    E
    W
    EXAMINE KIT
    GET COSTUME
    E
    W
    EXAMINE KIT
    GET BLOWGUN
    E
    EXAMINE MOONMIST
    EXAMINE BLOWGUN
    EXAMINE COSTUME
    EXAMINE BOX
    COMPARE FIRST LENS AND SECOND LENS
    W
    SCORE
    WAIT
    ARREST WENDISH
    YES.


    BLUE version.
    EXAMINE GATE
    PRESS EYE (THE NAME YOU SELECT)
    YES
    BLUE
    YES
    S
    YES
    YES
    ASK TAMARA ABOUT GHOST
    S
    ASK JACK ABOUT GHOST
    WAIT
    ASK HYDE ABOUT GHOST
    ASK VIVIEN ABOUT GHOST
    WAIT
    NO
    YES
    ASK IRIS ABOUT GHOST
    E
    OPEN LUGGAGE
    GET DINNER OUTFIT
    PUT LUGGAGE IN WARDROBE
    ASK BOLITHO ABOUT GHOST
    YES
    WAIT
    YES
    YES
    YES
    PUT TWEED IN WARDROBE
    DROP ALL
    N
    TAKE BATH
    S
    GET ALL FROM WING CHAIR
    WEAR DINNER OUTFIT
    GO TO NEW GREAT HALL
    EXAMINE FLOOR
    YES
    GET LENS
    GO TO KITCHEN
    GET LANTERN
    GO TO DINING ROOM
    WAIT TILL LIMMEL SPEAKS.

    EXAMINE BUST
    WAIT
    WAIT
    WAIT
    LOOK UNDER PUNCHBOWL
    READ CLUE
    JACK, GIVE ME THE SECOND CLUE
    READ IT
    GO TO BASEMENT
    GET BOTTLE
    EXAMINE BOTTLE
    GO TO SITTING ROOM
    EXAMINE PIANO
    GET MUSIC
    EXAMINE MUSIC
    N
    E
    EXAMINE SUIT OF ARMOUR
    OPEN HELMET
    GET THIRD CLUE
    READ IT
    GO TO FIGHTING DECK
    DROP ALL CLUES
    DROP BOTTLE
    DROP MUSIC
    EXAMINE BELL
    GET SKULL
    GO TO VIVIENS ROOM
    EXAMINE BOX
    GET PLASTIC BOX
    E
    W
    EXAMINE WOODEN BOX
    GET DIARY
    E
    W
    EXAMINE WOODEN BOX
    GET COSTUME
    E
    W
    EXAMINE WOODEN BOX
    GET BLOWGUN
    E
    EXAMINE SKULL
    EXAMINE BLOWGUN
    EXAMINE COSTUME
    EXAMINE BOX
    COMPARE FIRST LENS AND SECOND LENS
    READ DIARY
    W
    SCORE
    WAIT
    ARREST VIVIEN
    YES.




    YELLOW version.
    EXAMINE GATE
    PRESS EYE (THE NAME YOU SELECT)
    YES
    YELLOW
    YES
    S
    YES
    YES
    ASK TAMARA ABOUT GHOST
    S
    ASK JACK ABOUT GHOST
    WAIT
    ASK HYDE ABOUT GHOST
    ASK VIVIEN ABOUT GHOST
    WAIT
    NO
    YES
    ASK IRIS ABOUT GHOST
    E
    OPEN LUGGAGE
    GET DINNER OUTFIT
    PUT LUGGAGE IN WARDROBE
    ASK BOLITHO ABOUT GHOST
    YES
    YES
    YES
    YES
    PUT TWEED IN WARDROBE
    DROP ALL
    N
    TAKE BATH
    S
    GET ALL FROM WING CHAIR
    WEAR DINNER OUTFIT
    GO TO NEW GREAT HALL
    E
    EXAMINE CARPET
    YES
    GET JEWEL
    W
    GO TO KITCHEN
    GET LANTERN
    UP
    E
    EXAMINE JEWEL
    WAIT
    YES
    YES
    YES
    YES
    YES
    YES
    WAIT
    EXAMINE BUST.

    WAIT
    WAIT
    WAIT
    LOOK UNDER PUNCHBOWL
    READ CLUE
    JACK, GIVE ME THE SECOND CLUE
    READ IT
    LIGHT LANTERN
    GO TO FIGHTING DECK
    EXAMINE BELL
    GET THIRD CLUE
    READ IT
    GO TO DUNGEON
    ENTER MAIDEN (!?!!)
    EXAMINE COFFIN
    GET FOURTH CLUE
    READ IT
    ENTER MAIDEN
    E
    EXAMINE WALL
    GET BRICKS
    ENTER HOLE
    EXAMINE SKELETON
    GET NECKLACE
    DROP ALL CLUES
    ENTER BASEMENT
    GO TO MY ROOM
    EXAMINE WALL MIRROR
    PRESS SWITCH
    E
    N
    GET ALL
    EXAMINE COSTUME
    EXAMINE BLOWGUN
    EXAMINE NECKLACE
    S
    W
    GO TO TAMARAS ROOM
    EXAMINE CASE
    GET EARRING
    NW
    E
    EXAMINE EARRING
    INSERT JEWEL IN EARRING
    SE
    LOOK UNDER BED
    READ JOURNAL
    LOOK UNDER BED
    READ RECEIPT
    SCORE
    ARREST TAMARA
    YES.


    RED version.
    EXAMINE GATE
    PRESS EYE (THE NAME YOU SELECT)
    YES
    RED
    YES
    S
    YES
    YES
    ASK TAMARA ABOUT GHOST
    S
    ASK JACK ABOUT GHOST
    WAIT
    ASK HYDE ABOUT GHOST
    ASK VIVIEN ABOUT GHOST
    WAIT
    NO
    YES
    ASK IRIS ABOUT GHOST
    E
    OPEN LUGGAGE
    GET DINNER OUTFIT
    PUT LUGGAGE IN WARDROBE
    ASK BOLITHO ABOUT GHOST
    YES
    YES
    YES
    YES
    PUT TWEED IN WARDROBE
    DROP ALL
    N
    TAKE BATH
    S
    GET ALL FROM WING CHAIR
    WEAR DINNER OUTFIT
    GO TO NEW GREAT HALL
    E
    EXAMINE CARPET
    YES
    GET JEWEL
    W
    GO TO KITCHEN
    GET LANTERN
    UP
    E
    EXAMINE JEWEL
    WAIT
    YES
    YES
    YES
    YES
    YES
    YES
    WAIT
    EXAMINE BUST.

    WAIT
    WAIT
    WAIT
    LOOK UNDER PUNCHBOWL
    READ CLUE
    VIVIEN, GIVE ME THE SECOND CLUE
    READ IT
    LIGHT LANTERN
    GO TO CHAPEL
    EXAMINE WINDOW
    GET THIRD CLUE
    READ IT
    GO TO COURTYARD
    E
    E
    EXAMINE GARDEN
    GET FOURTH CLUE
    READ IT
    W
    W
    S
    SEARCH ROOM
    YES
    DROP ALL CLUES
    GET CANE
    GO TO JACK'S ROOM
    EXAMINE COMMODE
    GET NECKLACE
    E
    EXAMINE CANE
    REMOVE PAINT
    INSERT JEWEL IN NECKLACE
    EXAMINE CLUB
    LOOK THROUGH JACK'S KEYHOLE
    EXAMINE CREST
    REMOVE CREST
    PLAY RECORDER
    GO TO MY ROOM
    EXAMINE WALL MIRROR
    PRESS SWITCH
    E
    S
    W
    DOWN
    W
    WAIT (several times.....be patient!!)
    EXAMINE GHOST
    TALK TO GHOST
    PUSH LEVER
    SCORE
    N
    ARREST JACK
    YES.

     * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

MOONMIST - Blue version

x gate; press dragon; sir Iznogood Who; blue; yes; enter; yes;
follow Tamara; bow to Jack; follow Tamara; again; nod; yes;
follow Tamara; again; Tamara, tell me about ghost; wait; yes;
Bolitho, tell me about ghost; yes; [notice "The Hall"] wait; yes;
yes; yes; n; remove clothes; take bath; s; dress for dinner; look
in drawer; go to dining room [if you are stopped by persons,
repeat this sentence]; wait [until 7:54]; take butler's note,
read it; drop it; eat dinner; z; look under bust; z; z; z; look
under punchbowl; read clue; Jack, give clue to me; read it; w;
take lantern; w; examine rack; take wine; examine bottle
[note:OUR], go to Sitting Room; examine desk; take maid's note;
read it; drop it; examine piano; take piece of music; read it
[note:SUIT]; go to Drawing room; examine tapestry; examine maiden
[note:ARM] go to New Great Hall; examine suit; look in it; take
clue; read it [Now insert OUR, SUIT and ARM and we have the text: 
"My alARM has no glamour; It's 'SUITe' tones do clamOUR. 
Can you find me ?"]; w; w; w; u;
u; u; examine bell [WOW !!!]; drop clues; all; take skull; go to
sitting room; give skull to Tamara[OK, now let's get that ghost];
n; e; search floor; yes [Bolitho's piece of advice]; take lense,
examine it; go to Vivien's room; open box; search box; take small
box; search box[the large one]; take diary; go to my room; read
diary; open small box; examine small box [wow! perhaps our lense
fits into it ?]; put lense in small box; examine wall mirror;
turn switch; n; take device [we might find a real ghost!]; s; e;
s; turn on lantern; wait 60 minutes [or until the ghost appears];
press button [WE'VE KILLED A GHOST!!! WOW!]; examine ghost;
remove wig [aaaah, it is just Vivien]; arrest Vivien; yes.

Walkthrough by Erik Futtrup, email:futtrup@daimi.aau.dk
completed with hint from John Rodriguez

Solution to MOONMIST: GREEN version

x gate: press dragon: Sir Erik: yes: green: yes: enter: yes:
follow Tamara: greet Jack: follow Tamara: g: x: yes: no: z:
follow Tamara: Tamara, tell me about ghost: z: yes: z: yes: yes:
z: yes: x device: drop it {you won't need it in this version}: n:
remove clothes: take bath: s: dress for dinner: look in drawer:
go to dining room: wait {until 7:54}: take butler's note: read
it: drop it: wait {till 8:00}: eat dinner: z: look under bust: z:
z: z: look under punchbowl: x it: Jack, give clue to me: x it
{notice the letter 'I'}: got to game room: x rhino head: get eye:
drop it: get third clue: x it: {in never but not in ever = 'N'}:
go to my room: search wall mirror: pull switch: go to kitchen:
get lantern: go to my room: turn on lantern: e: n: n: w: s: get
fourth clue: x it {night vs knight = 'K'; together the letters
spell INK}: n: e: e: s: w: go to office: get INKwell: x it: drop
all clues: get journal: read it: drop it: go to sitting room:
search desk: get maid's note: x it: {notice the last four lines}:
drop it: got to new great hall {remember what Bolitho said?}:
search floor: yes: get lens: go to Wendish's room: search room:
yes: get box: open it: {if Wendish arrives: apologize to Wendish
and wait 10}: look in kit: x wig: go to library {this was tough
to discover!}: search room: yes: get notebook: read it: {now find
Wendish: look in the sitting room or go to Wendish's room and
search it several times and he'll come and protest to the search,
in which case you do the following:}: pull mustache: arrest
Wendish: yes

(c) 1992 Erik Futtrup, Denmark (email: futtrup@daimi.aau.dk)
     and Twan Lintermans, Holland


Solution to MOONMIST: RED version

x gate: press dragon: Sir Erik: yes: red: yes: enter: yes: follow
Tamara: curtsey to Jack: follow Tamara: g: x Iris: yes: Wendish,
yes: follow Tamara: Tamara, tell me about
ghost: z: yes: z: yes: yes: z: yes: x device: drop it {you won't
need it in this version}: n: remove clothes: take bath: s: dress
for dinner: look in drawer: go to dining room: wait {until 7:54}:
take butler's note: read it: drop it: wait {till 8:00}: eat
dinner: z: look under bust: z: z: z: look under punchbowl: x it:
Vivien, give clue to me: x it: go to chapel: search window: get
third clue: x it: go to courtyard: e: e: dig ground: yes: get
fourth clue: x it: drop all clues: w: w: s: look in stand: get
cane: x it: remove paint: go to sitting room: give club to
Tamara: get maid's note: x it {notice the last two lines about
KEYHOLE}: drop it: go to kitchen: get lantern: go to my room:
turn on lantern: x wall mirror: pull switch: e: n: wait 200
{until about 12:41}: s: talk to ghost: w: go to drawing room:
search floor: yes: get jewel: go to my room: e: s: w: d: w: ne:
search room: yes: get necklace: insert jewel in necklace: open
door: peer through keyhole {remember the maid's note!}: e: x
crest: remove crest: play tape: w: arrest Jack: yes: 

(c) 1992 Erik Futtrup, Denmark (email: futtrup@daimi.aau.dk)
     and Twan Lintermans, Holland

Solution to MOONMIST: YELLOW version

x gate: press dragon: Sir Erik: yes: yellow: yes: enter: yes:
follow Tamara: bow to Jack: follow Tamara: g: hug Iris: yes:
Wendish, no: follow Tamara: Tamara, tell me about ghost: z: yes:
Bolitho, tell me about ghost: nod: z: yes: yes: yes: x device:
drop it {you won't need it in this version}: n: remove clothes:
take bath: s: dress for dinner: look in drawer: go to dining
room: wait {until 7:54}: take butler's note: read it: drop it:
wait {till 8:00}: eat dinner: z: look under bust: z: z: z: look
under punchbowl: x it: Jack, give clue to me: x it: {does it ring
a bell?}: go to tower: u: u: u: look in bell: get third clue:
read it: drop it: drop first and second clue: d: d: d: d: e: get
lantern: w: w: turn lantern on: x maiden: enter maiden: x coffin:
get clue: x it {think of the wine cellar: : }: enter maiden: e:
look: remove bricks: enter hole: x skeleton: g: get necklace: x
it: out: go to my room: x wall mirror: pull switch: e: n: get
all: look in blowgun: x costume: s: w: go to drawing room: search
floor: yes: get jewel: go to Tamara's room: look in case {if you
come here after midnight, go to the room through the secret
passages and if Tamara enters, type: Tamara, apologize}: get
earring: insert jewel in earring: look under bed: x journal: look
under bed: x receipt: arrest Tamara {if she's not here, find her
first}: yes: 

(c) 1992 Erik Futtrup, Denmark (email: futtrup@daimi.aau.dk)
     and Twan Lintermans, Holland

